Archive for December, 2009

Year in Review

Posted in Uncategorized on December 30, 2009 by firsthandtengen

1. What did you do in the World of Warcraft in 2009 that you’d never done before?

Everything. I started playing the game in September 2008, so just about everything I’ve done in the year and three months I’ve played this game have been done in this year. I’ve leveled to 80, geared out, tanked a heroic, a 10man raid, 25man raid, solo-tanked multi-tank bosses, tanked hardmodes, gotten raiding achievements, pets, mounts, mountains of money, debtors, collectors, vanity gear, a full bank, a full guild bank, joined a guild, left a guild, transfered servers, transfered back, left some behind, met some new, hated with a passion, hesitated to admit to liking, read a blog, wrote a blog, used rawr, read forums, learned my class, learned another class, learned more after that, geared an alt, full-cleared 10man raids in the same week with more than 1 character, paid for a character recustomization, paid for a name change, took sceenshots, recorded a movie, been rude, been kind, been generous, and had some fun.

2. What was your favorite new place that you visited?

If I had to pick just one, I’d say the inside of the Argent Coliseum. It’s just so epic. Being a combatant in an arena surrounded by cheering allies and even your faction leaders in attendance, not to mention the dejected stares of demoraloized failure of your foes and the anger of their faction leaders… I’ve never had such a feeling of importance and of being counted on in a lore sense. Now that I’ve got you all slack-jawed in disbelief, I’ll stop lying. My favorite place is probably the storm peaks. I love high places. I love Paladin-skydiving (ie falling from really high places and using Divine Protection before I hit the ground). I love the new mountain graphics Blizzard put in Wrath, they are light-years ahead of the rolling-hill design of Vanilla and BC. Howling Fjord would probably be a close second, again, because of the mountains, and because of all the green. Considering all the evil that permeates that zone, it’s the healthiest looking place in Northrend as even the Basin looks a little overgrown. Ulduar was beautiful, and I always like visiting Nagrand.

3. What would you like to have in 2010 that you lacked in 2009?

A Tauren Paladin. Ever since I saw how ugly humans were, how alliance the Draenai were, and how unreasonable Blizzard was in making the Tauren stamina racial almost a necessity for tanking (thanks for nerfing it btw, jerks) and making it so Orcs and Undead (altough happily and gainfully employed by the argent crusade) could not be Paladins, a Tauren Paladin has been my primary race/class combination desire. I love my female blood elf Paladin. She’s very lovely and I love playing dress-up. I love the irony of this frail little swimsuit model getting the shit kicked out of her by giant yetis, giant stone monsters, creepy Japanese tenticle-rape monsters, having dragons breathe fire on her, have worms spit fire and acid on her, and 5000 sword-and-shield villains hacking futilly away at her as she effortlessly blocks, dodges, and parries her way to 0 damage; but she’s never gonna be a huge brick wall of a meat shield with giant plate shoulders with spikes on them, horns, and a bad attitude just waiting for a raid boss to make his day.

4. What was your biggest achievement of the year?

I suppose, the guild-ranks of the world would say that Tribute to Insanity 10player was the biggest achievement for me, and it’d be hard to disagree with that. But, I think my biggest achievement this year has been finding a place to belong. As many problems as my guild has, all those days where individual player skill and guild coordination can’t carry us to success even in 25man regular, as many disagreements I have with people about guild policy and raid strategy, as many times as I make poor decisions with regard to politeness, courtesy, and compassion for others, and as much as I wish I could see what it was like to be in a Juggernaut or an Edge or an Ensidia, this is my little place in the world of warcraft. Maybe I’m better than everyone there, maybe I could go much much higher and farther, maybe I could devote my every waking moment to the pursuit of perfection at this game; but for better or worse, my loyalty and comfort zone keeps me where I am. For whatever reason, there are people here who I would miss, people who I enjoy seeing and talking to every time I get the chance, even if it’s just small talk and inside jokes. That we have something as convenient as a built-in social setting and structure for interaction has the ability to let people create connections that are every bit as real and strong with people hundreds of miles away as those one may share with their real life friends. And, as often as I try to fight it, occasionally I can’t help but remember that there are real people behind those pixels.

5. What was your biggest failure?

My biggest failure in the game would probably be taking so long to mature as a player. I spent so much time easing into raiding, I didn’t jump in head first. It took me a very long time to reconcile class research outside of game, reading forums, using consumables, gearing philosophies, understanding class and game mechanics, and just plain moving out of fire. But, even putting that aside, my biggest failure is always the everyday lack of Christ-like behavior I display. Whether through selfishness or ignoring the truth of the humanity behind every character I see in game, the title I wear to remind myself to be a better, more compassionate person, “the Noble,” is one I fail to live up to on a daily basis.

6. What did you get really, really, really excited about?

Patch 3.2. I started raiding late, and didn’t even hit 80 until the end of February, I was in a guild that struggled to field even 60% of a 25man team so gear was perpetually out of my reach in raids, and my skill wasn’t there to get me into a different guild with more opportunities for advancement. Patch 3.2 allowed Conquest badges to drop from heroics. There was finally a way for me to overcome my late start and close the gap so that I could be ready for current content. I had stopped playing WoW for 30 days to prove to myself that I could quit any time that I wanted, but reading all the news for the upcoming patch got me so excited that I couldn’t wait to come back to Azeroth.

7. What do you wish you’d done less of?

Run circles in Orgrimmar and Dalaran with no purpose other than to kill time. I think that pretty much speaks for itself.

8. What was your favorite WoW blog or podcast?

I don’t listen to podcasts and I didn’t start reading blogs until October of this year (two months ago). All the blogs I check on a daily (mostly) basis, can be seen on the side of the homepage, but Wrathy, Honors, and Rhidach were the most interesting and informative for me.

9. Tell us a valuable WoW lesson you learned in 2009.

I didn’t learn it, but, as always, I am constantly reminded of it the more time goes by; “The future is when you will wish you had done what you aren’t doing now.”


Tis the Season…

Posted in Uncategorized on December 27, 2009 by firsthandtengen

…to PuG your ass off. It’s Christmas, and Santa has a million Emblems of Triumph under every tree in brightly colored packages that look suspiciously like the ones you got last year too. This year though, the socks and sweaters have better stats, the mittens match your hat, and the mall has 3 new stores where the snobby kids will pick on you and kick you out if you’re not wearing this year’s fashion. Oh yeah, and everyone is in a big rush this holiday season. Walmart aisles aren’t the only places people are gonna get trampled in the quest for better deals and pretty purple outterwear.
I have over 4000 dungeon and raid emblems, more than 500 triumph on me as I write this. I hit 2500 early on in 3.2, was sitting at around 2200-2400 before the patch dropped. I ran heroics through 3.2 to get full tank, dps, holy, and ret pvp gear; and I’m doing the same in 3.3. THEN there are the alts I’ve done it on. I have a 2nd 80 prot pally who ran 3.2 to get tank gear, mercifully I feel no need to 5-set him (though he leveled ret so he has a remedial dps set and I’m building a holy set slowly but surely, and, as a tank, of course he has a block set). Then there is my warrior who has been 80 about a month who needs dps, tank, and pvp gear. Across all my characters I’m sure I’m nearing 5000 dungeon and raid emblems, if I have’t already passed it. I’m sick of heroics as something to do; they are just a short way to grab some emblems. Some people get sick to death of instances. I’ve had people tell me they’ve been in certain dungeons several times in the same day. It’s one of the benefits and curses of the new dungeon finder tool.
I’ve heard the phrase “silent stormtroopers of death” in one form or another when people talk about some of their pugs, and, to be fair, I’m definitely one of those people. If I queue with some guildies, we’re all having fun on vent, but I never talk in /p. There are some very rare exceptions, but tanking an instance is all business to me; the business of get in and get out with my 5-7 emblems as fast as possible. I’m not looking to make cross server friends, I’m looking to farm. Mostly, I just don’t have time to type anything in /p because I never stop moving, never stop pulling. I LOVE Gundak. I can’t even tell you how much I love Gundak. Even with a poor group I can clear it in about 15m being the top dps or the bottom DPS, 20 minutes tops. If I got there from the random, that’s 7 emblems for 15m of work. Call me a Greedy Goblin if you want to, but I don’t care if they remove all trash and all drakes from Oculus and let me drake scale to 45million health, I’m never going to run that instance. Every time it pops, I leave. I’ve also begun leaving Halls of Lighting and Halls of Stone. I do not leave them immediately, but if it’s the 3rd time in the same day I get them, the temptation certainly arises, though I may not necessarily indulge it. To date, I have not abandoned a single heroic that was not one of those 3 dungeons. I run OK, I run AN, I run UP. No dungeon is “hard.” Even with an inexperienced or BAD group, no dungeon is “hard.” My gear and countless heroic runs worth of experience are more than enough to compensate for anything. Give me a healer who knows how to target me, and I can 2man heroic content (except the 3 new ones, so far…). I leave dungeons because I’m burned out. Well, that’s a lie for Oculus. I leave Oculus to passively-agressive send a message to the Blizzard stat-tracker. “200 instances of the Oculs we spawned today, that’s 1000 players, 846 left party immediately.” No one likes your gimmick dungeon Blizzard. It was vaguely cool the first time we did it when we knew how to do it properly, but every time after that it was just an excercise in plodding frustration. I DPS’d it on my warrior in a pug the other day, we got Make it Count. An achievement I had to bust my ass to speedrun on my main with some people from my guild’s tribute to insanity group back when the instance tried to take itself seriously, and we barely got it. Even trivializing the instance doesn’t change the underlying cause of my dislike for it. It’s not even the drake mechanic, it’s the DRAKES THAT FLY IN THE AIR AND PULL ON YOU WHEN YOU ARE WALKING AROUND AND YOU CAN’T MOUNT TO FIGHT BACK OR HIT THEM CAUSE YOU’RE ALL MELEE AND YOU WIPE. If some brave souls want to tough out the Oculus, that is their choice, and I hope they have a good time, but I want no part of it.
As I’m sure everyone has now experienced at least once, I am by no means the only tank to ever drop a dungeon, or to run the ones I do stay in at a breakneck speed with a seemingly complete disregard for my healer and dps. There are forum threads asking, “why do tanks pull so fast” right above threads claiming, “tanks don’t pull fast enough.” There have been countless blog posts written praising the innovation and ease of the system, and of disdain for tanks. “This trend, of tanks in particular leaving the party and taking the deserter debuff if the Instance is not to their liking, is happening with an ever accelerating pace. Welcome to the world of primadonna rockstar tanks that think that the world really does revolve around them.” This statement strikes me as at least a little unfair. Granted, the joy of never having to say in trade chat, “Tank LFG Heroics” is pretty much the greatest thing since Ardent Defender, but it doesn’t change the fact that if I wasn’t going to agree to tank your Oculus run in trade chat, why would I suddenly agree to it now that I’ve been randomly teleported there?
The bleeding hearts (tanks, as well as healers and dps) cry, “Grow a pair and stay in the friggin’ dungeon: Unless you get zoned into a place that you’re 100% positive you don’t have the gear to tank, you signed up to be sent there just like everybody else did.” Wrong. WRONG. Since there is no “anywhere but Oculus” button, I signed up for the game to find me a group to any dungeon as fast as possible. Unless I queue for a specific dungeon I did no such thing as “agree to stay where sent.” This isn’t the military, I need obey no orders. I, and everyone else in the group, have a choice. Our choices affect others, sometimes negatively, true, but that’s life. Just like when I have a healer leave me mid-pull in gundrak cause he doesn’t want to run it twice in 2 hours. When he left, I pulled anyway, and kept pulling till another healer joined the group. At that point, I stopped healing myself. Then they cry, “You know perfectly well that you’re consigning people to another wait for a tank if you bolt just because you don’t like Oculus (or wherever).” Yes I do, their problem, they can leave too, or tough it out. They have a choice just like I do.
“We[tanks] are not unique and special snowflakes. You[we] will be replaced if you leave in a snit when the group doesn’t go to your liking, and it should worry you that the group will suddenly work perfectly once the second guy zones in.” Yes, thank you, you are quite correct, and god bless that tank that will take one for the team in Oculus, cause it sure as hell won’t be me, I’ve got efficiency and lack of aggrivation to think about. It doesn’t worry me that someone can replace me because that’s not how the system works. I am not a contracter bidding for a spot in a 5man like I am in a raiding environment when 2 tanks get the call for 25 spots. I will queue, and I will always get a tank spot with a shorter wait time than a healer or a dps will, even if eventually it makes me wait 2-5 minutes instead of an instant entrance. If a group decides to replace me, that is ther decison, but until it gets to the point where the wait for a replacement tank is shorter than putting up with a poor tank or one with a bad attitude or who pulls too fast, or not fast enough, or a class you prefer for a specific instance, I will never be replaced a significant number of times. This does not give me, or any other tank, the right to act self-important or rude, but it in no way prohobits be from exercising my right to prefrence.
“Rockstar?” I don’t think of myself like that, and I’m not sure if others do when I pug with them or not. What I consider myself is someone on a mission, and that mission is emblems-per-hour efficiency. If, in my estimaton, it is more efficient to sit in Dalaran for 15 minutes and queue again, then that is what I will do. Besides, which is more cruel, leaving the Oculus immediately, or running it as fast as I can for 15 minutes, killing 3 bosses, then leaving once my debuff is off and hoping for a faster instance because I’ll have a 0-scond wait time in my new queue? Now they need a tank and are an instance in progress potentially making it a less appealing position to fill. It’s not a strictly and rigidly enforced emblem-per-hour metric, because halls of lightning can be run in 15 minutes with a good group, Oculus can be done in a little over 20 now that it has been further neutered, and Halls of Stone requires a similar timeframe; as a tank I also have to weigh “pain-in-the-neck” potential. No one leaves the Oculus because they are afraid of it or think it is too hard. They leave because they don’t want to be stuck with 4 people in greens who have never been there before. That statistical reality of that situation is VERY LOW, but that doesn’t stop people from blowing their fears out of proportion and not taking that chance. I skip Oculus because of drake agro. I skip Halls of Stone because of the Tribunal. I skip halls of lightning because of the trash. I do not enjoy tanking these instances. They are not difficult, they are annoying. They are demoralizing because I cannot impose my wrath-cultivated “gather and AoE-obliterate” tanking method for their trash which hampers my emblems-per-hour.
I mentioned my mad-dash to amass triumph emblems (and emblems of Frost from the daily randoms) on all my characters for the sake of gearing up to current content on alts (and stockpiling on my main), and I’m certain I’m not the only one doing this. Someone wrote that they saw some ill-tempered player proclaim in trade chat one day, “Enjoy the runs in LFG while you can, noobs, as soon as all the Tanks get the last of the Triumph and Frost they want, and the new bosses are unlocked in Icecrown, you’re never gonna see another tank again. They’ll be raiding with their guilds and getting Frost and you’ll be shit out of luck.” The poster remarks with skepticism at the assumption that all tanks that join the random dungeons are battle-hardened raiders, but I can certainly see the potential for a large drop-off in the already small and (apparently) shallow tanking pool. I know that I, personally, will not be running more than the daily random once my Paladin, alt Paladin, and Warrior have accumulated all they can use from the Triumph menu. That’s 3 daily randoms that I account for in the name of Emblems of Frost, but compare that to the dozens I run now to amass, it is barely a drop in the bucket, especially with the decried shortage of tanks available.
So all this makes me wonder, why isn’t this happening with healers? I don’t see any threads saying, “my healer couldn’t keep me up” or, “my healer started dpsing in my heroic cause I’m overgeared and didn’t need healing so I got mad at him cause he wasn’t paying attention to me, the rockstar tank.” It’s not politically correct to criticize healers, because if the healer has a problem, it’s the tank’s job to adjust. “My healer immediately dropped group in the dungeon cause they didn’t want to do it, waaaaaahhh!” And, of course, no one even notices when a DPS leaves because there are thousands more chomping at the bit for a shorter queue time. At what point do I become a martyr to the happiness and convenience of the DPS and healers? While it is certainly a little selfish to “always look out for number 1″ just how much of a sacrifice are people really expecting tanks to make? To some DPS or healer, that Oculus run might be the first dungeon they’ve been sent into all day. To the tank, that might be the 3rd time he’s been placed there. Should he be forced to stay because it is unfair to THIS group that he leave even though he has already begrudgingly suffered through the instance twice against his prefrences? Just as tanks cannot treat healers and dps as unimportant expendible resources, tanks cannot be treated as soulless dungeon commodities. Our job may be to act like a brick wall, but we are not one. Tanks have feelings too *sniff*.
When I have queued solo as DPS, I behave a little differently because I am insecure in my warrior-dps because I’m still getting used to it, and because a DPS is 1000% more replacable in a pug. It does frustrate me that my tanks that I’ve been assigned have not been as good or as fast as I would like. It must be karma that I get the most terrible group mates when I’m on my warrior because I can’t overcome their deficiencies with my tanking, since I didn’t queue as a tank. I probably get terrible group mates on my tank, I just don’t notice because it doesn’t matter since with a pocket healer I can basically do it myself. Not so as an arms warrior. Sad panda… When I queue as a dps though, I wait between 10-20 minutes to get a spot in a dungeon, so I’m much more appreciative of my dungeon spot than I am as a tank. I am still in a hurry to get in and get out as I am when tanking, but I realize that finishing the instance, period, without the group falling apart, is my top priority. I can say without question that I appreciate the opportunity to be in a dungeon much much more when I am queued as a DPS than I am as a tank because I know that there are far more dps queueing than there are spots available for the number of tanks queueing. It does make me stop to appreciate the burdens placed upon DPS when a tank is uncooperative or unskilled. So, when I queue as a tank it has had the effect of making me sympathetic to their feelings and their probl… WTF OCULUS ARE YOU FREAKIN SERIOUS!? DAMN YOU BLIZ! /dropgroup.” Yeah, I admit it, I forget the pain of dpsing and waiting in queues the second I put on my shield.
The snobbery of people in general as Wrath has gone on has noticibly escalated. Everything has become about linking achievements and calculating gearscore. While I admit to being bummed when I’m in a 5man doing the top damage done and dps as the tank, heroics really don’t demand much more than 1.2k dps per person, if that. All raid tanks who get ported to heroics with their 40k+ life unbuffed are used to seeing 4k as the floor and will be out of sorts seeing a hunter doing sub-1000, but the instance is not uncompletable. Maybe they are being carried, but what should other people care. Is it cynicism that makes people assume that beginning players or even just casuals must be some AFK-botting person looking for a carry to some emblems for no effort? A blog author attempting to, I can only imagine, cut tanks some slack, said; “It’s perfectly acceptable to walk into a heroic with as low as 32k unbuffed health if you have to in order to keep threat in the first place.” First heroic I ever tanked I think I was 22k buffed. I was kept alive just fine by my overgeared pally healer.
There are certainly selfish, “Rockstar” tanks out there, and there are humble, accomodating martyr tanks willing to put up with anything to see their job done. While I always try my best to be on that latter side of the extremes spectrum, I, and most every tank, falls somewhere in between, just going into the dungeon to get their emblems, get out, buy their shinies, and go try and find a group for Icecrown Citadel 10man so they can kill the Lich King before Cataclysm comes out. Everyone wants to be the hero, and tanks are going to be the ones who get to stand toe-to-toe with the Lich King and stare him down while everyone else shoots him in the back. Maybe tanks are rockstars afterall. Now, if you’ll excuse me, it’s been a long day of tanking and there is a shower full of nubile young women of various attractive Azerothian races waiting for me.
Ultimately the problem just boils down to impatience. No one queues up for a random 5man for the challenge of it anymore (or maybe some very silent minority of the population), so everyone just wants to go in, have a tank that pulls the whole place, dps that all does 4k disintegrating everything, and a healer who throws in a few spells of their own to try and speed the run up so they can all drop group and requeue for some more emblems. I do not have fun in 5mans anymore unless I go in with a gimmick. I’ve done 5mans with no healers, I’ve done 5man with 3 people. I’ve done 5mand where the goal was to kill every boss in 20 seconds or less or we failed. I’ve done 5mans where I’ve tested my limits by seeing just how many 80+ elites I can tank at once. I’ve kiting wings of trash to bosses then had them hit me while everyone single-targeted the boss anyway. I’ve had bored ret paladins turn on righteous fury so I could threat-duel them (oh boy did I ever lose that one, lol). But I can’t do these things in solo-pugs, only when I bring one or more guildies with me, and in those times we usually get paired with some guy in greens who probably doesn’t even know what happens because by the time he has targeted the mob, we’ve finished killing the 3rd group down the hallway. We have become too large of fish in our small 5man ponds but we are forced to go back to them time and time again as much as we’d rather be somewhere else. In order for me to change the way I play, I would have to change the way I approach the game in these circumstances, so that is what I’m going to do. Next raid lockout I am going to try a series of experiments each day with random dungeons and see how things go. Maybe I’ll have some illuminating experiences to share with you all.

My “Sexy Fireman Fantasy” Fulfilled

Posted in Uncategorized on December 15, 2009 by firsthandtengen

All I had heard were horror stories. “OMG SO HARD,” “Yogg+1 is easier,” “I can haz burn unit!?” Well, Maybe they were talking about 25man… After about 6 raid hours of attempts, the defender of the universe, V0-L7-R0-N, was dead at our feet and we were dubbed “Firefighter” for our troubles. I didn’t think it was that bad. Sure there was a great deal to pay attention to, and I was often overwhelmed at times from trying to keep sound positioning, and, once again, I felt like the guy with the easiest job in the raid, but I’m far, far more scared of Yogg+1 than I am of having to do firefighter again. In phase one, it was the same as it ever was for me, stand there, get bashed in the face by Mr. Plow and occasionally get lit up by the plasma blast. Being a Paladin, I only get to CD through the first one and have to eat the second one, relying far too much on my healers to heal me through it. If Ardent Defender procs, so be it, but I’d say it only proc’d in about half the attempts we did. In our early attempts our DPS was low, so if we got a 3rd Plasma Blast and AD was on CD, I got a Guardian Spirit from our holy priest and all was well. On our successful attempt, he only got 2 off.
Phase 2, the fun begins; we must have been doing it in some kind of sub-optimal way, cause every time p2 would start, we’d all be standing next to each other getting turned into swiss cheese by Mimi’s lasers. I bubble-sacrifice at this point, but honestly I don’t know how much it really helps, but I suppose anything is better than nothing. The melee is always on fire here. Then the fire always gets put out. Then we’re all on fire again. Time for the light show of Laser Barrage. Here is the second of our 3 “are we gonna have to wipe it?” checks (the first of which being the two Shock Blast casts in p1 that someone often seems to fail to avoid). In about 90% of our attempts, at least one person bit it here. No one died in our successful attempt. Now I start to feel out of place. Can’t tank the boss, can’t do any real damage to him, can’t really heal anyone, I mostly just have to try to stay out of any incoming damage cause my healers doubtlessly have enough to worry about.
Phase 3 I get to be a tank again. The hardest part of this phase for me is positioning. I have to have my camera turned in a way that I can see adds coming from across the room while keeping an eye on the fire near me, while looking out for bombots and everyone is trying to stay spread out and there are the trashbots running free, ugh, messy is all I can say. We wiped a lot in p3 or immediately in p4 because we mishandled p3. Too much emphasis was put on burning the head down while it was in the air and leaving me to OT everything until an AoE burn before p4 starts. Suffice to say, that never worked. When we shifted to burning down the adds immediately then using their cores to drop the head the phase was much more manageable, for me at least, because the fire always spreads to me, then the adds tractor-beam me, so I have to waste a GCD to cleanse myself to move and the whole group has spread out and I could lose my bearings and, ugh, messy is all I have to say.
When we got to phase 4 I wish I could say it was all over but the looting, but we did wipe one time at 7/7/14% which was disappointing. Really the hardest part was all on the healers keeping the ranged alive so they could kill the head, for me, it was back to the phase1 routine of tank-and-run. Its fights like these that remind me that I’m never going to be a good healer. Since this post is now more than two-weeks past his death I don’t remember what dropped, not that it really matters since it was 219 anyway. Afterwards we couldn’t resist the temptation to open Algalon’s door and peek our head in. It is quite a sight. If you have never been inside the room, all I can tell you is that it’s probably the coolest looking place in the game. The floor is transparent, the ceiling is very high, and the place is huge, it is quite a sight. I suspect Blizzard expected, and wanted us to indulge in, ogling the scenery since they made Algalon a Neutral mob, meaning he does not pull until you walk up and poke him with a stick. After running around the room for awhile the tension of “you’d better not click on him by accident” got the best of me and I had to hearth. It didn’t come from the fear of pulling him as much as the fear of starting the 1hr timer meaning we’d go in blind, and completely unprepared. I wouldn’t have minded doing that if everyone was willing, but pulling accidentally when half the raid has logged off and half of us are still picking our jaws up off the floor would not have been a good thing.
I make a really cute firefighter. 🙂

Any Day Now…

Posted in Uncategorized on December 14, 2009 by firsthandtengen

Ugh, I can’t believe I’m about to make one of those “I’m not dead” posts. I haven’t even been at this two months and look what I’ve been reduced to. Well, I suppose it’s ok, work has had me on a strict deadline because the office is closing for a week because of Christmas so stuff has gotta get done. And then there is patch 3.3, stealing every waking moment of my time when I get home. So I really haven’t had much time to sit down and write posts. But, rest assured my reader (hi mom!**) updates are coming before the end of the week and there will be many because there is a lot to talk about; from my Firefighter 10m kill 2 weeks ago, to clearing ICC10 on my undergeared alt, 2manning all the trash up to Marrowgar, attempting to 2man Marrowgar (lolwipe) and making 300 emblems in 2 days with the new random dungeon finder, as well as my first night on Algalon (not a starcaller yet sadly…).

**I’m just kidding, my mom doesn’t read my blog.